Mystery Match Village

A rich match-3, world building & hidden object game with hundreds of thousands of players.
I worked on this project whilst I was employed at Outplay Entertainment. Therefore, all copyrights remain with their respective parties.
The stack
Mobile game
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Part of a small engineering to help launch Outplay’s most technically challenging product yet to 1000s of users around the world.

I played a role as a generalist programmer with a broad scope; from UI/UX & gameplay, to testing and liveops, plus work on tooling and documentation.

Communication between code, art, design and production was paramount and we sought excellent code quality, a stringent review process and we were proponents of SOLID principles and the MVC pattern.

I’m especially proud of designing, pitching and developing a new automated E2E testing framework as part of my work: Reblaze